The remake trend isn’t just dominating movies and TV.

The trend that has dominated the Hollywood space for years has also taken over gaming.

In 1997,FFVIIwas a turning point in the role-playing genre for many reasons, according to Kitase.

Final Fantasy

Square Enix

The game envisioned a planet being drained of its natural resources for energy by a corrupt corporation called Shinra.

(One can see why the developers felt this story would still resonate with the remake’s audience.)

Hamaguchi was 15 years old when he first playedFFVII.

FINAL FANTASY VII

SQUARE ENIX

So, how do you remake something that was so revolutionary for the time?

It’s a quandary often thought about in Hollywood.

The answer here became the same approach Kitase took to make the original.

Movie remakes have seen animated Disney princesses nowplayed through actors in live-actionand animated lioness princessesportrayed through photorealistic CGI.

ForFFVII, Kitase says they could depict 3D in real time.

“It gave this metropolis a sense of realism and provided more depth to the lore.

Hamaguchi grew up as a fan of the game and held “fan expectation” as the highest principle.

“I would be happy ifFinal Fantasy VIIcould be seen as a new benchmark.”